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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/AssetUtils > API/Plugins/ModelingComponents/AssetUtils/UE__MeshDescript-_1
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/AssetUtils/MeshDescriptionUtil.h |
| Include | #include "AssetUtils/MeshDescriptionUtil.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/AssetUtils/MeshDescriptionUtil.cpp |
namespace UE
{
namespace MeshDescription
{
void UE::MeshDescription::InitializeAutoGeneratedAttributes
(
FMeshDescription & Mesh,
const FMeshBuildSettings * BuildSettings
)
}
}
Remarks
Utility functions to preprocess a MeshDescription so that it is suitable for use in Modeling Tools, ie with fully-populated autogen normals/tangents/etc. Populate any auto-generated attributes of a FMeshDescription that are currently invalid (eg Normals/Tangents, which may be zero until calculated)