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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/AssetUtils > API/Plugins/ModelingComponents/AssetUtils/FTexture2DBuilder > API/Plugins/ModelingComponents/AssetUtils/FTexture2DBuilder/SetTexel
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/AssetUtils/Texture2DBuilder.h |
| Include | #include "AssetUtils/Texture2DBuilder.h" |
void SetTexel
&40;
const FVector2i & ImageCoords,
const FFloat16Color & NewValue
&41;
Remarks
Set the texel at the given X/Y coordinates to the given FFloat16Color