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API > API/Plugins > API/Plugins/ModelViewViewModelBlueprint
A single item in a Property Path
| Name | FMVVMBlueprintFieldPath |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelBlueprint/Public/MVVMPropertyPath.h |
| Include Path | #include "MVVMPropertyPath.h" |
Syntax
USTRUCT ()
struct FMVVMBlueprintFieldPath
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MVVMPropertyPath.h | |||
FMVVMBlueprintFieldPath
(
const UBlueprint* InContext, |
MVVMPropertyPath.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BindingKind | EBindingKind | If we are referencing a UFunction or FProperty | MVVMPropertyPath.h | |
| BindingReference | FMemberReference | Reference to property for this binding. | MVVMPropertyPath.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
EBindingKind GetBindingKind() |
MVVMPropertyPath.h | ||
UE::MVVM::FMVVMConstFieldVariant GetField
(
const UClass* SelfContext |
MVVMPropertyPath.h | ||
| Get the binding name, resolves reference deprecation / redirectors / etc before returning | MVVMPropertyPath.h | ||
| MVVMPropertyPath.h | |||
| Get the binding name. | MVVMPropertyPath.h | ||
bool IsFieldLocalScope() |
MVVMPropertyPath.h | ||
bool IsFieldSelfContext() |
MVVMPropertyPath.h | ||
void SetDeprecatedBindingReference
(
const FMemberReference& InBindingReference, |
MVVMPropertyPath.h | ||
void SetDeprecatedSelfReference
(
const UBlueprint* Context |
MVVMPropertyPath.h | ||
void SetMemberName
(
FName NewName |
MVVMPropertyPath.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FMVVMBlueprintFieldPath& Other |
MVVMPropertyPath.h | ||
bool operator==
(
const FMVVMBlueprintFieldPath& Other |
MVVMPropertyPath.h |