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FieldName and Bit needed to create a UE::FieldNotification::FFieldId.
| Name | FMVVMViewClass_FieldId |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModel/Public/View/MVVMViewTypes.h |
| Include Path | #include "View/MVVMViewTypes.h" |
Syntax
USTRUCT ()
struct FMVVMViewClass_FieldId
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| View/MVVMViewTypes.h | |||
FMVVMViewClass_FieldId
(
UE::FieldNotification::FFieldId InFieldId |
View/MVVMViewTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| UMVVMViewClass | friend | View/MVVMViewTypes.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FieldIndex | int32 | View/MVVMViewTypes.h | ||
| FieldName | FName | View/MVVMViewTypes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UE::FieldNotification::FFieldId GetFieldId() |
View/MVVMViewTypes.h | ||
FName GetName() |
View/MVVMViewTypes.h | ||
bool IsValid() |
View/MVVMViewTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FMVVMViewClass_FieldId& Other |
View/MVVMViewTypes.h |