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API > API/Plugins > API/Plugins/MixedRealityCaptureFramework
| Name | AMrcGarbageMatteActor |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcGarbageMatteCaptureComponent.h |
| Include Path | #include "MrcGarbageMatteCaptureComponent.h" |
Syntax
UCLASS (Blueprintable)
class AMrcGarbageMatteActor : public AActor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → AMrcGarbageMatteActor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AMrcGarbageMatteActor
(
const FObjectInitializer& ObjectInitializer |
MrcGarbageMatteCaptureComponent.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GarbageMatteMaterial | TObjectPtr< UMaterial > | MrcGarbageMatteCaptureComponent.h |
|
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| GarbageMatteMesh | TObjectPtr< UStaticMesh > | MrcGarbageMatteCaptureComponent.h |
|
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| GarbageMattes | TArray< TObjectPtr< UPrimitiveComponent > > | MrcGarbageMatteCaptureComponent.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UPrimitiveComponent * AddNewGabageMatte
(
const FMrcGarbageMatteSaveData& GarbageMatteData |
MrcGarbageMatteCaptureComponent.h |
|
|
void ApplyCalibrationData
(
const TArray< FMrcGarbageMatteSaveData >& GarbageMatteData |
MrcGarbageMatteCaptureComponent.h |
|
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UPrimitiveComponent * CreateGarbageMatte
(
const FMrcGarbageMatteSaveData& GarbageMatteData |
MrcGarbageMatteCaptureComponent.h |
|
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void GetGarbageMatteData
(
TArray< FMrcGarbageMatteSaveData >& GarbageMatteDataOut |
MrcGarbageMatteCaptureComponent.h |
|