Navigation
Classes
| Type | Name | Description | |
|---|---|---|---|
| FBPMToSecondsNode | FBPMToSecondsNode | ||
| FEnvelopeFollowerNode | FEnvelopeFollowerNode | ||
| FGain | FGain represents a gain value. | ||
| FLfoNode | |||
| FMonoAudioFormat | FMonoAudioFormat represents mono audio containing one channel of audio. | ||
| FMultichannelAudioFormat | FMultichannelAudioFormat | ||
| FNoiseNode | |||
| FOscilatorNodeBase | |||
| FSampleCounter | |||
| FSawOscilatorNode | |||
| FSineOscilatorNode | |||
| FSquareOscilatorNode | |||
| FStereoAudioFormat | FStereoAudioFormat represents stereo audio containing two channels of audio. | ||
| FTriangleOscilatorNode | |||
| FTriggerRepeatNode | |||
| FTriggerToggleNode | |||
| TRandomNode | TRandomNode | ||
| TRandomNodeOperator | |||
| TRandomNodeSpecialization | |||
| TStaticChannelAudioFormat | A TStaticChannelAudioFormat represents deinterleaved multichannel audio where the number of channels is known at compile time. | ||
| TTriggerAccumulatorNode | TTriggerAccumulatorNode | ||
| TTriggerAccumulatorOperator | |||
| TTriggerCompareNode | TTriggerCompareNode | ||
| TTriggerCompareNodeOperator | |||
| TValueNode | TValueNode | ||
| TValueOperator |
Typedefs
| Name | Description |
|---|---|
| FEnumEMusicalScale | Metasound enum. |
| FEnumEnvelopePeakMode | |
| FEnumTriggerComparisonType | |
| FSampleCount |
Enums
| Type | Name | Description | |
|---|---|---|---|
| Metasound::EEnvelopePeakMode | Copyright Epic Games, Inc. All Rights Reserved. | ||
| Metasound::EGainRepresentation | Representation of a gain | ||
| Metasound::ETriggerComparisonType | Copyright Epic Games, Inc. All Rights Reserved. |
Functions
| Type | Name | Description | |
|---|---|---|---|
Metasound::DECLARE_METASOUND_DATA_REFERENCE_TYPES
(
FMonoAudioFormat, |
TODO: currently unused. | ||
Metasound::DECLARE_METASOUND_DATA_REFERENCE_TYPES
(
FStereoAudioFormat, |
|||
Metasound::DECLARE_METASOUND_DATA_REFERENCE_TYPES
(
FEnumEnvelopePeakMode, |
|||
Metasound::DECLARE_METASOUND_DATA_REFERENCE_TYPES
(
FEnumEMusicalScale, |
|||
Metasound::DECLARE_METASOUND_DATA_REFERENCE_TYPES
(
FEnumTriggerComparisonType, |
|||
Metasound::RandomNodeNames::METASOUND_PARAM
(
InputNextTrigger, |
|||
| Trigger to reset the random sequence with the supplied seed Useful to get randomized repetition | Metasound::RandomNodeNames::METASOUND_PARAM
(
InputSeed, |
||
| Trigger to reset the random sequence with the supplied seed Useful to get randomized repetition Min ... | Metasound::RandomNodeNames::METASOUND_PARAM
(
InputMax, |
||
| Trigger to reset the random sequence with the supplied seed Useful to get randomized repetition Min ... | Metasound::RandomNodeNames::METASOUND_PARAM
(
OutputOnResetTrigger, |
||
Metasound::TriggerAccumulatorVertexNames::METASOUND_PARAM
(
InputAutoReset, |
|||
Metasound::TriggerAccumulatorVertexNames::METASOUND_PARAM
(
InputTrigger, |
|||
Metasound::TriggerAccumulatorVertexNames::METASOUND_PARAM
(
AccumulateOutputOnTrigger, |
|||
Metasound::TriggerCompareVertexNames::METASOUND_PARAM
(
InputParamB, |
|||
Metasound::TriggerCompareVertexNames::METASOUND_PARAM
(
InputParamA, |
|||
Metasound::TriggerCompareVertexNames::METASOUND_PARAM
(
OutputOnFalse, |
|||
Metasound::TriggerCompareVertexNames::METASOUND_PARAM
(
InputCompare, |
|||
Metasound::TriggerCompareVertexNames::METASOUND_PARAM
(
InputCompareType, |
|||
Metasound::TriggerCompareVertexNames::METASOUND_PARAM
(
OutputOnTrue, |
|||
Metasound::ValueVertexNames::METASOUND_PARAM
(
OutputOnReset, |
|||
Metasound::ValueVertexNames::METASOUND_PARAM
(
InputSetTrigger, |
|||
Metasound::ValueVertexNames::METASOUND_PARAM
(
InputResetTrigger, |
|||
Metasound::ValueVertexNames::METASOUND_PARAM
(
InputInitValue, |
|||
Metasound::ValueVertexNames::METASOUND_PARAM
(
InputTargetValue, |
|||
Metasound::ValueVertexNames::METASOUND_PARAM
(
OutputOnSet, |
|||
Metasound::ValueVertexNames::METASOUND_PARAM
(
OutputValue, |
Variables
| Type | Name | Description | |
|---|---|---|---|
| Trigger to reset the random sequence with the supplied seed Useful to get randomized repetition | Min | ||
| Trigger to reset the random sequence with the supplied seed Useful to get randomized repetition Min ... | Next | ||
| Reset | |||
| Trigger to reset the random sequence with the supplied seed Useful to get randomized repetition Min ... | Value |