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API > API/Plugins > API/Plugins/MetasoundStandardNodes
| Name | TRandomNodeSpecialization< bool > |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public/MetasoundRandomNode.h |
| Include Path | #include "MetasoundRandomNode.h" |
Syntax
template<>
struct TRandomNodeSpecialization< bool >
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TDataReadReference< bool > CreateMaxValueRef
(
const FInputVertexInterfaceData&, |
MetasoundRandomNode.h | ||
static TDataReadReference< bool > CreateMinValueRef
(
const FInputVertexInterfaceData&, |
MetasoundRandomNode.h | ||
static FName GetClassName() |
MetasoundRandomNode.h | ||
static bool GetDefaultMax() |
MetasoundRandomNode.h | ||
static bool GetDefaultMin() |
MetasoundRandomNode.h | ||
static FText GetDescription() |
MetasoundRandomNode.h | ||
static FText GetDisplayName() |
MetasoundRandomNode.h | ||
static bool GetNextValue
(
FRandomStream& InStream, |
MetasoundRandomNode.h | ||
static bool HasRange() |
MetasoundRandomNode.h |