Navigation
API > API/Plugins > API/Plugins/MetasoundStandardNodes
| Name | TRandomNodeOperator |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public/MetasoundRandomNode.h |
| Include Path | #include "MetasoundRandomNode.h" |
Syntax
template<typename ValueType>
class TRandomNodeOperator : public Metasound::TExecutableOperator< TRandomNodeOperator< ValueType > >
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TRandomNodeOperator
(
const FOperatorSettings& InSettings, |
MetasoundRandomNode.h | ||
TRandomNodeOperator
(
const FOperatorSettings& InSettings, |
MetasoundRandomNode.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~TRandomNodeOperator() |
MetasoundRandomNode.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DefaultSeed | int32 | MetasoundRandomNode.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsDefaultSeeded | bool | MetasoundRandomNode.h | ||
| bIsRandomStreamInitialized | bool | MetasoundRandomNode.h | ||
| MaxValue | TDataReadReference< ValueType > | MetasoundRandomNode.h | ||
| MinValue | TDataReadReference< ValueType > | MetasoundRandomNode.h | ||
| NextTrigger | FTriggerReadRef | MetasoundRandomNode.h | ||
| OutputValue | TDataWriteReference< ValueType > | MetasoundRandomNode.h | ||
| RandomStream | FRandomStream | MetasoundRandomNode.h | ||
| ResetTrigger | FTriggerReadRef | MetasoundRandomNode.h | ||
| SeedValue | FInt32ReadRef | MetasoundRandomNode.h | ||
| TriggerOutOnNext | FTriggerWriteRef | MetasoundRandomNode.h | ||
| TriggerOutOnReset | FTriggerWriteRef | MetasoundRandomNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Execute() |
MetasoundRandomNode.h | ||
void Reset
(
const IOperator::FResetParams& InParams |
Externally visible initialize function. | MetasoundRandomNode.h |
Overridden from IOperator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BindInputs
(
FInputVertexInterfaceData& InOutVertexData |
MetasoundRandomNode.h | ||
virtual void BindOutputs
(
FOutputVertexInterfaceData& InOutVertexData |
MetasoundRandomNode.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TUniquePtr< IOperator > CreateOperator
(
const FBuildOperatorParams& InParams, |
MetasoundRandomNode.h | ||
static const FVertexInterface & GetDefaultInterface() |
MetasoundRandomNode.h | ||
static const FNodeClassMetadata & GetNodeInfo() |
MetasoundRandomNode.h |