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API > API/Plugins > API/Plugins/MetasoundStandardNodes > API/Plugins/MetasoundStandardNodes/FOscilatorNodeBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOscilatorNodeBase
(
FNodeData InNodeData, |
MetasoundOscillatorNodes.h | ||
FOscilatorNodeBase
(
const FVertexName& InInstanceName, |
MetasoundOscillatorNodes.h |
FOscilatorNodeBase(FNodeData, TSharedRef< const FNodeClassMetadata >, TSharedRef< IOperatorFactory >)
| Name | FOscilatorNodeBase |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public/MetasoundOscillatorNodes.h |
| Include Path | #include "MetasoundOscillatorNodes.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundOscillatorNodes.cpp |
FOscilatorNodeBase
(
FNodeData InNodeData,
TSharedRef < const FNodeClassMetadata > InClassMetadata,
TSharedRef < IOperatorFactory > InFactory
)
FOscilatorNodeBase(const FVertexName &, const FGuid &, const FNodeClassMetadata &, const TSharedRef< IOperatorFactory, ESPMode::ThreadSafe > &, float, float, bool)
| Name | FOscilatorNodeBase |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public/MetasoundOscillatorNodes.h |
| Include Path | #include "MetasoundOscillatorNodes.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundOscillatorNodes.cpp |
FOscilatorNodeBase
(
const FVertexName & InInstanceName,
const FGuid & InInstanceID,
const FNodeClassMetadata & InInfo,
const TSharedRef < IOperatorFactory , ESPMode::ThreadSafe > & InFactory,
float InDefaultFrequency,
float InDefaultGlideTime,
bool bInDefaultEnablement
)