Navigation
API > API/Plugins > API/Plugins/MetasoundStandardNodes > API/Plugins/MetasoundStandardNodes/FMultichannelAudioFormat
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MetasoundAudioFormats.h | |||
FMultichannelAudioFormat
(
TArrayView< const FAudioBufferWriteRef > InWriteRefs |
FMultichannelAudioFormat Constructor. | MetasoundAudioFormats.h | |
FMultichannelAudioFormat
(
const FMultichannelAudioFormat& InOther |
Enable the copy constructor. | MetasoundAudioFormats.h | |
FMultichannelAudioFormat
(
TArrayView< const FAudioBufferReadRef > InReadRefs |
Construct a FMultichannelAudioFormat with an array of readable buffers. | MetasoundAudioFormats.h | |
FMultichannelAudioFormat
(
int32 InNumFrames, |
FMultichannelAudioFormat Constructor. | MetasoundAudioFormats.h | |
FMultichannelAudioFormat
(
const FOperatorSettings& InSettings, |
FMultichannelAudioFormat Constructor used by the metasound frontend. | MetasoundAudioFormats.h |
FMultichannelAudioFormat()
| Name | FMultichannelAudioFormat |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public/MetasoundAudioFormats.h |
| Include Path | #include "MetasoundAudioFormats.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundAudioFormats.cpp |
FMultichannelAudioFormat()
FMultichannelAudioFormat(TArrayView< const FAudioBufferWriteRef >)
Description
FMultichannelAudioFormat Constructor.
This constructor accepts an array of writable audio buffer references. Each buffer in the array must contain equal number of frames.
| Name | FMultichannelAudioFormat |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public/MetasoundAudioFormats.h |
| Include Path | #include "MetasoundAudioFormats.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundAudioFormats.cpp |
FMultichannelAudioFormat
(
TArrayView < const FAudioBufferWriteRef > InWriteRefs
)
Parameters
| Name | Remarks |
|---|---|
| InWriteRefs | An array of writable audio buffer references. |
FMultichannelAudioFormat(const FMultichannelAudioFormat &)
Description
Enable the copy constructor.
| Name | FMultichannelAudioFormat |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public/MetasoundAudioFormats.h |
| Include Path | #include "MetasoundAudioFormats.h" |
FMultichannelAudioFormat
(
const FMultichannelAudioFormat & InOther
)
FMultichannelAudioFormat(TArrayView< const FAudioBufferReadRef >)
Description
Construct a FMultichannelAudioFormat with an array of readable buffers.
This constructor should only be used when it can be assured that the constructed object will not provide writable access to the passed in audio buffers.
| Name | FMultichannelAudioFormat |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public/MetasoundAudioFormats.h |
| Include Path | #include "MetasoundAudioFormats.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundAudioFormats.cpp |
FMultichannelAudioFormat
(
TArrayView < const FAudioBufferReadRef > InReadRefs
)
FMultichannelAudioFormat(int32, int32)
Description
FMultichannelAudioFormat Constructor.
| Name | FMultichannelAudioFormat |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public/MetasoundAudioFormats.h |
| Include Path | #include "MetasoundAudioFormats.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundAudioFormats.cpp |
FMultichannelAudioFormat
(
int32 InNumFrames,
int32 InNumChannels
)
Parameters
| Name | Remarks |
|---|---|
| InNumFrames | The number of frames per an audio buffer. |
| InNumChannels | The number of audio channels. |
FMultichannelAudioFormat(const FOperatorSettings &, int32)
Description
FMultichannelAudioFormat Constructor used by the metasound frontend.
| Name | FMultichannelAudioFormat |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public/MetasoundAudioFormats.h |
| Include Path | #include "MetasoundAudioFormats.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundAudioFormats.cpp |
FMultichannelAudioFormat
(
const FOperatorSettings & InSettings,
int32 InNumChannels
)
Parameters
| Name | Remarks |
|---|---|
| InSettings | Operator Settings passed in on construction. |
| InNumChannels | initial number of audio channels. |