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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString LexToString
(
Metasound::EDataReferenceAccessType InAccessType |
Convert a EDataReferenceAccessType to FString. | MetasoundDataReference.h | |
FString LexToString
(
const Metasound::FLiteral& InLiteral |
MetasoundLiteral.h | ||
FString LexToString
(
Metasound::EVertexAccessType InAccessType |
Convert EVertexAccessType to string | MetasoundVertex.h |
LexToString(Metasound::EDataReferenceAccessType)
Description
Convert a EDataReferenceAccessType to FString.
| Name | LexToString |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Public/MetasoundDataReference.h |
| Include Path | #include "MetasoundDataReference.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Private/MetasoundDataReference.cpp |
FString LexToString
(
Metasound::EDataReferenceAccessType InAccessType
)
LexToString(const Metasound::FLiteral &)
| Name | LexToString |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Public/MetasoundLiteral.h |
| Include Path | #include "MetasoundLiteral.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Private/MetasoundLiteral.cpp |
FString LexToString
(
const Metasound::FLiteral & InLiteral
)
LexToString(Metasound::EVertexAccessType)
Description
Convert EVertexAccessType to string
| Name | LexToString |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Public/MetasoundVertex.h |
| Include Path | #include "MetasoundVertex.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Private/MetasoundVertex.cpp |
FString LexToString
(
Metasound::EVertexAccessType InAccessType
)