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Interface for a metasound environment variable which supports a name, a runtime type ID, and a clone method.
| Name | IMetasoundEnvironmentVariable |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Public/MetasoundEnvironment.h |
| Include Path | #include "MetasoundEnvironment.h" |
Syntax
class IMetasoundEnvironmentVariable
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IMetasoundEnvironmentVariable() |
MetasoundEnvironment.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IMetasoundEnvironmentVariable() |
MetasoundEnvironment.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TUniquePtr< IMetasoundEnvironmentVariable > Clone() |
Create a copy of this environment variable. | MetasoundEnvironment.h | |
const FName & GetName() |
The name of this environment variable. | MetasoundEnvironment.h | |
FMetasoundEnvironmentVariableTypeId GetTypeId() |
The type id of this environment variable. | MetasoundEnvironment.h |