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API > API/Plugins > API/Plugins/MetasoundGraphCore > API/Plugins/MetasoundGraphCore/FNodeRenderCost
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| The default constructor is provided for convenience, but creating a FNodeRenderCost with the default constructor will allow any method for reading or accumulating a nodes render cost. | MetasoundRenderCost.h | ||
FNodeRenderCost
(
int32 InNodeIndex, |
MetasoundRenderCost.h |
FNodeRenderCost()
Description
The default constructor is provided for convenience, but creating a FNodeRenderCost with the default constructor will allow any method for reading or accumulating a nodes render cost. Instead, FNodeRenderCost should be created with FGraphRenderCost::AddNode(...) so that it is associated and aggregated within a graph.
| Name | FNodeRenderCost |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Public/MetasoundRenderCost.h |
| Include Path | #include "MetasoundRenderCost.h" |
FNodeRenderCost()
FNodeRenderCost(int32, TSharedRef< FGraphRenderCost >)
| Name | FNodeRenderCost |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Public/MetasoundRenderCost.h |
| Include Path | #include "MetasoundRenderCost.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Private/MetasoundRenderCost.cpp |
FNodeRenderCost
(
int32 InNodeIndex,
TSharedRef < FGraphRenderCost > InGraphRenderCost
)