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FInputDataSource describes the destination of data which produced external to the graph and read internal to the graph.
| Name | FInputDataDestination |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Public/MetasoundNodeInterface.h |
| Include Path | #include "MetasoundNodeInterface.h" |
Syntax
struct FInputDataDestination
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MetasoundNodeInterface.h | |||
FInputDataDestination
(
const INode& InNode, |
MetasoundNodeInterface.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Node | const INode * | Node containing the input data vertex. | MetasoundNodeInterface.h | |
| Vertex | FInputDataVertex | Input data vertex of edge. | MetasoundNodeInterface.h |