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API > API/Plugins > API/Plugins/MetasoundGraphCore > API/Plugins/MetasoundGraphCore/FGraph
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddDataEdge
(
const FDataEdge& InEdge |
Add an edge to the graph. | MetasoundGraph.h | |
bool AddDataEdge
(
const INode& FromNode, |
Add an edge to the graph, connecting two vertices from two nodes. | MetasoundGraph.h |
AddDataEdge(const FDataEdge &)
Description
Add an edge to the graph.
| Name | AddDataEdge |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Public/MetasoundGraph.h |
| Include Path | #include "MetasoundGraph.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Private/MetasoundGraph.cpp |
void AddDataEdge
(
const FDataEdge & InEdge
)
AddDataEdge(const INode &, const FVertexName &, const INode &, const FVertexName &)
Description
Add an edge to the graph, connecting two vertices from two nodes.
| Name | AddDataEdge |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Public/MetasoundGraph.h |
| Include Path | #include "MetasoundGraph.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Private/MetasoundGraph.cpp |
bool AddDataEdge
(
const INode & FromNode,
const FVertexName & FromVertexKey,
const INode & ToNode,
const FVertexName & ToVertexKey
)
True if the edge was successfully added. False otherwise.
Parameters
| Name | Remarks |
|---|---|
| FromNode | Node which contains the output vertex. |
| FromVertexKey | Key of the vertex in the FromNode. |
| ToNode | Node which contains the input vertex. |
| ToVertexKey | Key of the vertex in the ToNode. |