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API > API/Plugins > API/Plugins/MetasoundGenerator
ID for looking up a operator in the operator pool
| Name | FOperatorPoolEntryID |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGenerator/Public/MetasoundGenerator.h |
| Include Path | #include "MetasoundGenerator.h" |
Syntax
struct FOperatorPoolEntryID
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOperatorPoolEntryID
(
FGuid InOperatorID, |
Construct an ID | MetasoundGenerator.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OperatorID | FGuid | MetasoundGenerator.h | ||
| OperatorSettings | FOperatorSettings | MetasoundGenerator.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString ToString() |
MetasoundGenerator.h |