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TInputNode represents an input to a metasound graph.
| Name | TInputNode |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundInputNode.h |
| Include Path | #include "MetasoundInputNode.h" |
Syntax
template<typename DataType, EVertexAccessType VertexAccess>
class TInputNode : public Metasound::FInputNode
Inheritance Hierarchy
- FInputNode → TInputNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TInputNode
(
FInputNodeConstructorParams&& InParams |
Construct a TInputNode using the TInputOperatorLiteralFactory<> and moving InParam to the TInputOperatorLiteralFactory constructor. | MetasoundInputNode.h | |
TInputNode
(
const FVertexName& InVertexName, |
MetasoundInputNode.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| bCanRegister | bool | If true, this node can be instantiated by the Frontend. | MetasoundInputNode.h |
| bIsConstructorInput | bool | MetasoundInputNode.h | |
| bIsReferenceInput | bool | MetasoundInputNode.h | |
| bIsSupportedConstructorInput | bool | MetasoundInputNode.h | |
| bIsSupportedInput | bool | MetasoundInputNode.h | |
| bIsSupportedReferenceInput | bool | MetasoundInputNode.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FNodeClassMetadata CreateNodeClassMetadata
(
const FVertexName& InVertexName |
MetasoundInputNode.h | ||
static FNodeClassMetadata GetNodeInfo
(
const FVertexName& InVertexName |
MetasoundInputNode.h |