Navigation
API > API/Plugins > API/Plugins/MetasoundFrontend
AUDIO SPECIALIZATIONS:
| Name | TAudioSender |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundRouter.h |
| Include Path | #include "MetasoundRouter.h" |
Syntax
template<typename TDataType>
class TAudioSender : public Metasound::ISender
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TAudioSender
(
const FSenderInitParams& InitParams, |
MetasoundRouter.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| BufferResizeThreshold | float | MetasoundRouter.h | |
| MaxChannels | const int32 | MetasoundRouter.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DataChannelInputs | TArray< Audio::FPatchInput > | MetasoundRouter.h | ||
| DelayLines | TArray< Audio::TCircularAudioBuffer< float > > | This buffer acts as a delay line for this sender specifically. | MetasoundRouter.h | |
| DelayTimeInFrames | uint32 | MetasoundRouter.h | ||
| IntermediaryBuffers | TArray< Audio::FAlignedFloatBuffer > | MetasoundRouter.h | ||
| Params | FSenderInitParams | MetasoundRouter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Push
(
const TDataType& InElement |
MetasoundRouter.h | ||
bool SetDelay
(
float InSeconds |
Resets the delay for this sender. | MetasoundRouter.h |
Overridden from ISender
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int64 GetPayloadID() |
MetasoundRouter.h | ||
virtual bool PushLiteral
(
const FLiteral& InLiteral |
Constructs the value with a literal and pushes to data channel. | MetasoundRouter.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName GetDataTypeName() |
MetasoundRouter.h |