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API > API/Plugins > API/Plugins/MetasoundFrontend
| Name | TArrayRandomGetOperator |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundArrayRandomNode.h |
| Include Path | #include "MetasoundArrayRandomNode.h" |
Syntax
template<typename ArrayType>
class TArrayRandomGetOperator : public Metasound::TExecutableOperator< TArrayRandomGetOperator< ArrayType > >
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArrayRandomGetOperator
(
const FBuildOperatorParams& InParams, |
MetasoundArrayRandomNode.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~TArrayRandomGetOperator() |
MetasoundArrayRandomNode.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ElementType | typename MetasoundArrayNodesPrivate::TArrayElementType< ArrayType >::Type | MetasoundArrayRandomNode.h | |
| FArrayDataReadReference | TDataReadReference< ArrayType > | MetasoundArrayRandomNode.h | |
| FArrayWeightReadReference | TDataReadReference< TArray< float > > | MetasoundArrayRandomNode.h | |
| FElementTypeWriteReference | TDataWriteReference< ElementType > | MetasoundArrayRandomNode.h | |
| WeightsArrayType | TArray< float > | MetasoundArrayRandomNode.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArrayRandomGet | TUniquePtr< FArrayRandomGet > | Data. | MetasoundArrayRandomNode.h | |
| bEnableSharedState | FBoolReadRef | MetasoundArrayRandomNode.h | ||
| bHasLoggedEmptyArrayWarning | bool | MetasoundArrayRandomNode.h | ||
| bHasLoggedMissingGraphHierarchyWarning | bool | MetasoundArrayRandomNode.h | ||
| bIsPreviewSound | bool | MetasoundArrayRandomNode.h | ||
| DebugSharedStateBehaviorString | FString | MetasoundArrayRandomNode.h | ||
| GraphName | FString | MetasoundArrayRandomNode.h | ||
| InputArray | FArrayDataReadReference | MetasoundArrayRandomNode.h | ||
| InputWeightsArray | TDataReadReference< WeightsArrayType > | MetasoundArrayRandomNode.h | ||
| NodeId | FGuid | MetasoundArrayRandomNode.h | ||
| NoRepeatOrder | FInt32ReadRef | MetasoundArrayRandomNode.h | ||
| OutIndex | FInt32WriteRef | MetasoundArrayRandomNode.h | ||
| OutValue | TDataWriteReference< ElementType > | MetasoundArrayRandomNode.h | ||
| SeedValue | FInt32ReadRef | MetasoundArrayRandomNode.h | ||
| SharedStateBehavior | FEnumSharedStateBehaviorType | MetasoundArrayRandomNode.h | ||
| SharedStateId | FGuid | MetasoundArrayRandomNode.h | ||
| TriggerNext | FTriggerReadRef | Inputs. | MetasoundArrayRandomNode.h | |
| TriggerOnNext | FTriggerWriteRef | Outputs. | MetasoundArrayRandomNode.h | |
| TriggerOnReset | FTriggerWriteRef | MetasoundArrayRandomNode.h | ||
| TriggerReset | FTriggerReadRef | MetasoundArrayRandomNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Execute() |
MetasoundArrayRandomNode.h | ||
void Reset
(
const IOperator::FResetParams& InParams |
MetasoundArrayRandomNode.h |
Overridden from IOperator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BindInputs
(
FInputVertexInterfaceData& InOutVertexData |
MetasoundArrayRandomNode.h | ||
virtual void BindOutputs
(
FOutputVertexInterfaceData& InOutVertexData |
MetasoundArrayRandomNode.h | ||
virtual FDataReferenceCollection GetInputs() |
MetasoundArrayRandomNode.h | ||
virtual FDataReferenceCollection GetOutputs() |
MetasoundArrayRandomNode.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TUniquePtr< IOperator > CreateOperator
(
const FBuildOperatorParams& InParams, |
MetasoundArrayRandomNode.h | ||
static const FVertexInterface & GetDefaultInterface() |
MetasoundArrayRandomNode.h | ||
static const FNodeClassMetadata & GetNodeInfo() |
MetasoundArrayRandomNode.h |