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API > API/Plugins > API/Plugins/MetasoundFrontend > API/Plugins/MetasoundFrontend/INodeClassRegistryEntry
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TUniquePtr< INode > CreateNode
(
FDefaultNamedVertexNodeConstructorParams&& |
Create a node given FDefaultNamedVertexNodeConstructorParams. | MetasoundFrontendNodeClassRegistry.h | |
virtual TUniquePtr< INode > CreateNode
(
FDefaultNamedVertexWithLiteralNodeConstructorParams&& |
Create a node given FDefaultNamedVertexWithLiteralNodeConstructorParams. | MetasoundFrontendNodeClassRegistry.h | |
virtual TUniquePtr< INode > CreateNode
(
FDefaultLiteralNodeConstructorParams&& |
Create a node given FDefaultLiteralNodeConstructorParams. | MetasoundFrontendNodeClassRegistry.h | |
TUniquePtr< INode > CreateNode
(
const FNodeInitData& |
Create a node given FNodeInitData. | MetasoundFrontendNodeClassRegistry.h | |
virtual TUniquePtr< INode > CreateNode
(
FNodeData |
Create a node given FNodeData. | MetasoundFrontendNodeClassRegistry.h |
CreateNode(FDefaultNamedVertexNodeConstructorParams &&)
Description
Create a node given FDefaultNamedVertexNodeConstructorParams.
If a node can be created with FDefaultNamedVertexNodeConstructorParams, this function should return a valid node pointer.
| Name | CreateNode |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendNodeClassRegistry.h |
| Include Path | #include "MetasoundFrontendNodeClassRegistry.h" |
virtual TUniquePtr < INode > CreateNode
(
FDefaultNamedVertexNodeConstructorParams &&
) const
CreateNode(FDefaultNamedVertexWithLiteralNodeConstructorParams &&)
Description
Create a node given FDefaultNamedVertexWithLiteralNodeConstructorParams.
If a node can be created with FDefaultNamedVertexWithLiteralNodeConstructorParams, this function should return a valid node pointer.
| Name | CreateNode |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendNodeClassRegistry.h |
| Include Path | #include "MetasoundFrontendNodeClassRegistry.h" |
virtual TUniquePtr < INode > CreateNode
(
FDefaultNamedVertexWithLiteralNodeConstructorParams &&
) const
CreateNode(FDefaultLiteralNodeConstructorParams &&)
Description
Create a node given FDefaultLiteralNodeConstructorParams.
If a node can be created with FDefaultLiteralNodeConstructorParams, this function should return a valid node pointer.
| Name | CreateNode |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendNodeClassRegistry.h |
| Include Path | #include "MetasoundFrontendNodeClassRegistry.h" |
virtual TUniquePtr < INode > CreateNode
(
FDefaultLiteralNodeConstructorParams &&
) const
CreateNode(const FNodeInitData &)
Description
Create a node given FNodeInitData.
If a node can be created with FNodeInitData, this function should return a valid node pointer.
| Name | CreateNode |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendNodeClassRegistry.h |
| Include Path | #include "MetasoundFrontendNodeClassRegistry.h" |
TUniquePtr < INode > CreateNode
(
const FNodeInitData &
) const
CreateNode(FNodeData)
Description
Create a node given FNodeData.
If a node can be created with FNodeData, this function should return a valid node pointer.
| Name | CreateNode |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendNodeClassRegistry.h |
| Include Path | #include "MetasoundFrontendNodeClassRegistry.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendNodeClassRegistry.cpp |
virtual TUniquePtr < INode > CreateNode
(
FNodeData
) const