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API > API/Plugins > API/Plugins/MetasoundFrontend > API/Plugins/MetasoundFrontend/IMetaSoundAssetManager
Description
Add or Update a MetaSound Asset's entry data from an object, loading it if it isn't already. On initial call, requests object load asynchronously and runs provided function on successful completion. If asset is already loaded, runs provided function immediately on entry update (synchronously).
| Name | AddOrLoadAndUpdateFromObjectAsync |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundAssetManager.h |
| Include Path | #include "MetasoundAssetManager.h" |
void AddOrLoadAndUpdateFromObjectAsync
(
const FAssetData & InAssetData,
FOnUpdatedAssetLoaded && OnUpdatedAssetLoaded
)