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API > API/Plugins > API/Plugins/MetasoundFrontend > API/Plugins/MetasoundFrontend/IGraphController
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNodeHandle GetOutputNodeWithName
(
const FVertexName& InName |
Returns a handle to an existing output node for the given graph output name. | MetasoundFrontendController.h | |
FConstNodeHandle GetOutputNodeWithName
(
const FVertexName& InName |
Returns a handle to an existing output node for the given graph output name. | MetasoundFrontendController.h |
GetOutputNodeWithName(const FVertexName &)
Description
Returns a handle to an existing output node for the given graph output name. If no output exists with the given name, an invalid node handle is returned.
| Name | GetOutputNodeWithName |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendController.h |
| Include Path | #include "MetasoundFrontendController.h" |
FNodeHandle GetOutputNodeWithName
(
const FVertexName & InName
)
The node handle for the output node. If the output does not exist, an invalid handle is returned.
Parameters
| Name | Remarks |
|---|---|
| InName | Name of graph output.. |
GetOutputNodeWithName(const FVertexName &)
Description
Returns a handle to an existing output node for the given graph output name. If no output exists with the given name, an invalid node handle is returned.
| Name | GetOutputNodeWithName |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendController.h |
| Include Path | #include "MetasoundFrontendController.h" |
FConstNodeHandle GetOutputNodeWithName
(
const FVertexName & InName
) const
The node handle for the output node. If the node does not exist, an invalid handle is returned.
Parameters
| Name | Remarks |
|---|---|
| InName | Name of graph output. |