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API > API/Plugins > API/Plugins/MetasoundFrontend > API/Plugins/MetasoundFrontend/IGraphController
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNodeHandle AddTemplateNode
(
const INodeTemplate& InNodeTemplate, |
Add a new template node to this graph, providing the defined interface as expected by the caller. | MetasoundFrontendController.h | |
virtual FNodeHandle AddTemplateNode
(
const FNodeRegistryKey& InKey, |
MetasoundFrontendController.h |
AddTemplateNode(const INodeTemplate &, FNodeTemplateGenerateInterfaceParams, FGuid)
Description
Add a new template node to this graph, providing the defined interface as expected by the caller.
| Name | AddTemplateNode |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendController.h |
| Include Path | #include "MetasoundFrontendController.h" |
FNodeHandle AddTemplateNode
(
const INodeTemplate & InNodeTemplate,
FNodeTemplateGenerateInterfaceParams Params,
FGuid InNodeGuid
)
Node handle for class. On error, an invalid handle is returned.
Parameters
| Name | Remarks |
|---|---|
| InNodeTemplate | Node template to use to generate node |
| InNodeGuid | (Optional) Explicit guid for the new node. Must be unique within the graph. Only useful to specify explicitly when caller is managing or tracking the graph's guids (ex. replacing removed node). |
AddTemplateNode(const FNodeRegistryKey &, FMetasoundFrontendNodeInterface &&, FGuid)
| Name | AddTemplateNode |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendController.h |
| Include Path | #include "MetasoundFrontendController.h" |
virtual FNodeHandle AddTemplateNode
(
const FNodeRegistryKey & InKey,
FMetasoundFrontendNodeInterface && InNodeInterface,
FGuid InNodeGuid
)