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A FTranmissionAddress acts as a identifier for a data channel shared by one or more senders and or receivers.
Different addressing schemes are supported by deriving a system specific address type from a FTransmissionAddress. This allows different systems to construct and store address information in their desired format while all utilizing the same system for transmission.
| Name | FTransmissionAddress |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundRouter.h |
| Include Path | #include "MetasoundRouter.h" |
Syntax
class FTransmissionAddress
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTransmissionAddress() |
MetasoundRouter.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FTransmissionAddress() |
MetasoundRouter.h |
Structs
| Name | Remarks |
|---|---|
| THasStaticAddressType |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TUniquePtr< FTransmissionAddress > Clone() |
Clone the address. | MetasoundRouter.h | |
| Return the type of address. | MetasoundRouter.h | ||
FName GetDataType() |
Return the data type. | MetasoundRouter.h | |
FString ToString() |
Return a string representation of the address for debugging. | MetasoundRouter.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FTransmissionAddress& InOther |
MetasoundRouter.h | ||
bool operator==
(
const FTransmissionAddress& InOther |
MetasoundRouter.h |