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API > API/Plugins > API/Plugins/MetasoundFrontend > API/Plugins/MetasoundFrontend/FNonExecutableInputPassThroughOp-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNonExecutableInputPassThroughOperator
(
const FVertexName& InVertexName, |
MetasoundInputNode.h | ||
FNonExecutableInputPassThroughOperator
(
const FVertexName& InVertexName, |
MetasoundInputNode.h |
FNonExecutableInputPassThroughOperator(const FVertexName &, const TDataReadReference< DataType > &)
| Name | FNonExecutableInputPassThroughOperator |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundInputNode.h |
| Include Path | #include "MetasoundInputNode.h" |
template<typename DataType>
FNonExecutableInputPassThroughOperator
(
const FVertexName & InVertexName,
const TDataReadReference < DataType > & InDataRef
)
FNonExecutableInputPassThroughOperator(const FVertexName &, const TDataWriteReference< DataType > &)
| Name | FNonExecutableInputPassThroughOperator |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundInputNode.h |
| Include Path | #include "MetasoundInputNode.h" |
template<typename DataType>
FNonExecutableInputPassThroughOperator
(
const FVertexName & InVertexName,
const TDataWriteReference < DataType > & InDataRef
)