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API > API/Plugins > API/Plugins/MetasoundFrontend
| Name | FModifyInterfaceOptions |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendDocumentBuilder.h |
| Include Path | #include "MetasoundFrontendDocumentBuilder.h" |
Syntax
struct FModifyInterfaceOptions
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FModifyInterfaceOptions
(
const TArray< FMetasoundFrontendInterface >& InInterfacesToRemove, |
MetasoundFrontendDocumentBuilder.h | ||
FModifyInterfaceOptions
(
TArray< FMetasoundFrontendInterface >&& InInterfacesToRemove, |
MetasoundFrontendDocumentBuilder.h | ||
FModifyInterfaceOptions
(
const TArray< FMetasoundFrontendVersion >& InInterfaceVersionsToRemove, |
MetasoundFrontendDocumentBuilder.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bSetDefaultNodeLocations | bool | MetasoundFrontendDocumentBuilder.h | ||
| InterfacesToAdd | TArray< FMetasoundFrontendInterface > | MetasoundFrontendDocumentBuilder.h | ||
| InterfacesToRemove | TArray< FMetasoundFrontendInterface > | MetasoundFrontendDocumentBuilder.h | ||
| NamePairingFunction | TFunction< bool(FName, FName)> | And new member of an added interface are considered equal and to be swapped, retaining preexisting connections (and locations if in editor and 'SetDefaultNodeLocations' option is set) | MetasoundFrontendDocumentBuilder.h |