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API > API/Plugins > API/Plugins/MetasoundFrontend
Here is the proxy that UMetasoundParameterPack creates when asked for a proxy by the audio system.
| Name | FMetasoundParameterPackProxy |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundParameterPack.h |
| Include Path | #include "MetasoundParameterPack.h" |
Syntax
class FMetasoundParameterPackProxy : public Audio::TProxyData< FMetasoundParameterPackProxy >
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMetasoundParameterPackProxy
(
FSharedMetasoundParameterStoragePtr& Data |
MetasoundParameterPack.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| bWasAudioProxyClassImplemented | bool | MetasoundParameterPack.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ParameterStoragePtr | FSharedMetasoundParameterStoragePtr | MetasoundParameterPack.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSharedMetasoundParameterStoragePtr GetParamStorage() |
MetasoundParameterPack.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName GetAudioProxyTypeName() |
MetasoundParameterPack.h |