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API > API/Plugins > API/Plugins/MetasoundFrontend
Represents a single connection from one point to another.
| Name | FMetasoundFrontendEdge |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendDocument.h |
| Include Path | #include "MetasoundFrontendDocument.h" |
Syntax
USTRUCT ()
struct FMetasoundFrontendEdge
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FromNodeID | FGuid | ID of source node. | MetasoundFrontendDocument.h | |
| FromVertexID | FGuid | ID of source point on source node. | MetasoundFrontendDocument.h | |
| ToNodeID | FGuid | ID of destination node. | MetasoundFrontendDocument.h | |
| ToVertexID | FGuid | ID of destination point on destination node. | MetasoundFrontendDocument.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMetasoundFrontendVertexHandle GetFromVertexHandle() |
MetasoundFrontendDocument.h | ||
FMetasoundFrontendVertexHandle GetToVertexHandle() |
MetasoundFrontendDocument.h |