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API > API/Plugins > API/Plugins/MetasoundFrontend > API/Plugins/MetasoundFrontend/FMetasoundAssetBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Soft deprecated. | MetasoundAssetBase.h | ||
const FMetasoundFrontendDocument & GetDocumentChecked () |
MetasoundAssetBase.h |
GetDocumentChecked()
Description
Soft deprecated. Document layer should not be directly mutated via asset base in anticipation of moving all mutable document calls to the Frontend/Subsystem Document Builder API.
| Name | GetDocumentChecked |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundAssetBase.h |
| Include Path | #include "MetasoundAssetBase.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundAssetBase.cpp |
FMetasoundFrontendDocument & GetDocumentChecked()
GetDocumentChecked()
| Name | GetDocumentChecked |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundAssetBase.h |
| Include Path | #include "MetasoundAssetBase.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundAssetBase.cpp |
const FMetasoundFrontendDocument & GetDocumentChecked() const