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API > API/Plugins > API/Plugins/MetasoundFrontend > API/Plugins/MetasoundFrontend/FMetaSoundAssetClassInfo
Description
If asset is loaded, retrieves asset key from loaded data. Otherwise, parses just the tag data necessary to get the given asset's asset key. Does not attempt to load asset, and will fail if data is not found and asset isn't loaded.
| Name | TryGetAssetKey |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundAssetManager.h |
| Include Path | #include "MetasoundAssetManager.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundAssetManager.cpp |
static bool TryGetAssetKey
(
const FAssetData & InAssetData,
FMetaSoundAssetKey & OutKey
)