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API > API/Plugins > API/Plugins/MetasoundFrontend > API/Plugins/MetasoundFrontend/FMetaSoundAssetClassInfo
Description
If asset is loaded, retrieves asset class name from loaded data. Otherwise, parses just the tag data necessary to get the given asset's class name. Does not attempt to load asset, and will fail if data is not found and asset isn't loaded.
| Name | TryGetAssetClassName |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundAssetManager.h |
| Include Path | #include "MetasoundAssetManager.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundAssetManager.cpp |
static bool TryGetAssetClassName
(
const FAssetData & InAssetData,
FMetasoundFrontendClassName & OutClassName
)