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API > API/Plugins > API/Plugins/MetasoundFrontend
| Name | FConverterNodeClassInfo |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendNodeClassRegistry.h |
| Include Path | #include "MetasoundFrontendNodeClassRegistry.h" |
Syntax
struct FConverterNodeClassInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NodeKey | FNodeClassRegistryKey | The key for this node in the node registry. | MetasoundFrontendNodeClassRegistry.h | |
| PreferredConverterInputPin | FVertexName | If this node has multiple input pins, we use this to designate which pin should be used. | MetasoundFrontendNodeClassRegistry.h | |
| PreferredConverterOutputPin | FVertexName | If this node has multiple output pins, we use this to designate which pin should be used. | MetasoundFrontendNodeClassRegistry.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FConverterNodeClassInfo& Other |
MetasoundFrontendNodeClassRegistry.h |