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API > API/Plugins > API/Plugins/MetasoundEngineTest > API/Plugins/MetasoundEngineTest/FNodeTestGraphBuilder
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Frontend::FNodeHandle AddAndConnectConstructorInput
(
const Frontend::FNodeHandle& NodeToConnect, |
Adds a constructor input node to the graph and connects it as an input to the NodeToConnect | NodeTestGraphBuilder.h | |
Frontend::FNodeHandle AddAndConnectConstructorInput
(
const Frontend::FNodeHandle& NodeToConnect, |
Adds a constructor input node to the graph and connects it as an input to the NodeToConnect. | NodeTestGraphBuilder.h |
AddAndConnectConstructorInput(const Frontend::FNodeHandle &, const FName &, const DataType &, const FName &)
Description
Adds a constructor input node to the graph and connects it as an input to the NodeToConnect
| Name | AddAndConnectConstructorInput |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngineTest/Public/NodeTestGraphBuilder.h |
| Include Path | #include "NodeTestGraphBuilder.h" |
template<typename DataType>
Frontend::FNodeHandle AddAndConnectConstructorInput
(
const Frontend::FNodeHandle & NodeToConnect,
const FName & InputName,
const DataType & Value,
const FName & NodeName
) const
NodeHandle of the added node, can be invalid if failed to add
Parameters
| Name | Remarks |
|---|---|
| NodeToConnect | The node to connect the newly added constructor input node to |
| InputName | The name of the input pin to connect the node to, and the name to use for the new node. |
| Value | The value for the node to hold. The type of the value will determine the type for the node. |
| NodeName | Optional name to use for the created constructor input node |
AddAndConnectConstructorInput(const Frontend::FNodeHandle &, const FName &, const LiteralDataType &, const FName &)
Description
Adds a constructor input node to the graph and connects it as an input to the NodeToConnect. This version handles input data types that don't have direct support in FLiteral.
| Name | AddAndConnectConstructorInput |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngineTest/Public/NodeTestGraphBuilder.h |
| Include Path | #include "NodeTestGraphBuilder.h" |
template<typename InputDataType, typename LiteralDataType>
Frontend::FNodeHandle AddAndConnectConstructorInput
(
const Frontend::FNodeHandle & NodeToConnect,
const FName & InputName,
const LiteralDataType & Value,
const FName & NodeName
) const
NodeHandle of the added node, can be invalid if failed to add
Parameters
| Name | Remarks |
|---|---|
| InputDataType | The data type of the input vertex |
| LiteralDataType | The data type of the literal used to set the input vertex |
| NodeToConnect | The node to connect the newly added constructor input node to |
| InputName | The name of the input pin to connect the node to, and the name to use for the new node. |
| Value | The value for the node to hold. The type of the value will determine the type for the node. |
| NodeName | Optional name to use for the created constructor input node |