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API > API/Plugins > API/Plugins/MetasoundEngine
Blueprint support for core types. If you want to support more core types, add them here. If you want to support types introduced in other plugins, create a blueprint library in that plugin.
| Name | UMetasoundOutputBlueprintAccess |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundOutput.h |
| Include Path | #include "MetasoundOutput.h" |
Syntax
UCLASS ()
class UMetasoundOutputBlueprintAccess : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UMetasoundOutputBlueprintAccess
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool GetBool
(
const FMetaSoundOutput& Output, |
MetasoundOutput.h |
|
|
static float GetFloat
(
const FMetaSoundOutput& Output, |
MetasoundOutput.h |
|
|
static int32 GetInt32
(
const FMetaSoundOutput& Output, |
MetasoundOutput.h |
|
|
static FString GetString
(
const FMetaSoundOutput& Output, |
MetasoundOutput.h |
|
|
static double GetTimeSeconds
(
const FMetaSoundOutput& Output, |
MetasoundOutput.h |
|
|
static bool IsBool
(
const FMetaSoundOutput& Output |
MetasoundOutput.h |
|
|
static bool IsFloat
(
const FMetaSoundOutput& Output |
MetasoundOutput.h |
|
|
static bool IsInt32
(
const FMetaSoundOutput& Output |
MetasoundOutput.h |
|
|
static bool IsString
(
const FMetaSoundOutput& Output |
MetasoundOutput.h |
|
|
static bool IsTime
(
const FMetaSoundOutput& Output |
MetasoundOutput.h |
|