Navigation
API > API/Plugins > API/Plugins/MetasoundEngine
Provides access to a playing Metasound generator's outputs
| Name | UMetaSoundOutputSubsystem |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundOutputSubsystem.h |
| Include Path | #include "MetasoundOutputSubsystem.h" |
Syntax
UCLASS (MinimalAPI)
class UMetaSoundOutputSubsystem : public UWorldSubsystem
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USubsystem → UWorldSubsystem → UMetaSoundOutputSubsystem
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UMetaSoundOutputSubsystem() |
MetasoundOutputSubsystem.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TrackedGenerators | TArray< TSharedPtr< Metasound::FMetasoundGeneratorHandle > > | MetasoundOutputSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool UnwatchOutput
(
UAudioComponent* AudioComponent, |
MetasoundOutputSubsystem.h |
|
|
bool UnwatchOutput
(
UAudioComponent* AudioComponent, |
MetasoundOutputSubsystem.h | ||
bool WatchOutput
(
UAudioComponent* AudioComponent, |
Watch an output on a Metasound playing on a given audio component. | MetasoundOutputSubsystem.h |
|
bool WatchOutput
(
UAudioComponent* AudioComponent, |
MetasoundOutputSubsystem.h |