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API > API/Plugins > API/Plugins/MetasoundEngine > API/Plugins/MetasoundEngine/UMetaSoundBuilderSubsystem
References
| Module | MetasoundEngine |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundBuilderSubsystem.h |
| Include | #include "MetasoundBuilderSubsystem.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundBuilderSubsystem.cpp |
UFUNCTION (BlueprintCallable, Category="Audio|MetaSound|Builder")
void RegisterSourceBuilder
(
FName BuilderName,
UMetaSoundSourceBuilder * Builder
)
Remarks
Adds builder to subsystem's registry to make it persistent and easily accessible by multiple systems or Blueprints.