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API > API/Plugins > API/Plugins/MetasoundEngine > API/Plugins/MetasoundEngine/UMetaSoundBuilderSubsystem
References
| Module | MetasoundEngine |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundBuilderSubsystem.h |
| Include | #include "MetasoundBuilderSubsystem.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundBuilderSubsystem.cpp |
UMetaSoundPatchBuilder &42; AttachPatchBuilderToAsset
&40;
UMetaSoundPatch &42; InPatch
&41; const
Remarks
Moving toward becoming UFUNCTIONS in the future, but right now unguarded case where a user could improperly reference transient assets. Also, unsafe where legacy controller system are potentially mutating and not notifying delegates appropriately.