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API > API/Plugins > API/Plugins/MetasoundEngine > API/Plugins/MetasoundEngine/UMetaSoundBuilderBase
References
| Module | MetasoundEngine |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundBuilderSubsystem.h |
| Include | #include "MetasoundBuilderSubsystem.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundBuilderSubsystem.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Audio&124;MetaSound&124;Builder",
Meta&61;&40;ExpandEnumAsExecs&61;"OutResult"&41;&41;
void SetNodeInputDefault
&40;
const FMetaSoundBuilderNodeInputHandle & NodeInputHandle,
const FMetasoundFrontendLiteral & Literal,
EMetaSoundBuilderResult & OutResult
&41;
Remarks
Sets the node's input default value (used if no connection to the given node input is present)