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API > API/Plugins > API/Plugins/MetasoundEngine > API/Plugins/MetasoundEngine/UMetaSoundAssetSubsystem
- IMetaSoundAssetManager::TryLoadAssetFromKey()
- UMetaSoundAssetSubsystem::TryLoadAssetFromKey()
References
| Module | MetasoundEngine |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundAssetSubsystem.h |
| Include | #include "MetasoundAssetSubsystem.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundAssetSubsystem.cpp |
virtual FMetasoundAssetBase &42; TryLoadAssetFromKey
&40;
const Metasound::Frontend::FNodeRegistryKey & InRegistryKey
&41; const
Remarks
Returns asset associated with the given key (null if key is not registered with the AssetManager or was not loaded from asset)