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API > API/Plugins > API/Plugins/MetasoundEngine > API/Plugins/MetasoundEngine/UMetaSoundAssetSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Metasound::Frontend::FNodeRegistryKey AddOrUpdateAsset
(
const FAssetData& InAssetData |
MetasoundAssetSubsystem.h | ||
virtual Metasound::Frontend::FNodeRegistryKey AddOrUpdateAsset
(
const UObject& InObject |
MetasoundAssetSubsystem.h |
AddOrUpdateAsset(const FAssetData &)
| Name | AddOrUpdateAsset |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundAssetSubsystem.h |
| Include Path | #include "MetasoundAssetSubsystem.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundAssetSubsystem.cpp |
Metasound::Frontend::FNodeRegistryKey AddOrUpdateAsset
(
const FAssetData & InAssetData
)
AddOrUpdateAsset(const UObject &)
| Name | AddOrUpdateAsset |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundAssetSubsystem.h |
| Include Path | #include "MetasoundAssetSubsystem.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundAssetSubsystem.cpp |
virtual Metasound::Frontend::FNodeRegistryKey AddOrUpdateAsset
(
const UObject & InObject
)