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API > API/Plugins > API/Plugins/MetasoundEngine > API/Plugins/MetasoundEngine/UMetaSoundAssetSubsystem
- IMetaSoundAssetManager::AddAssetReferences()
- UMetaSoundAssetSubsystem::AddAssetReferences()
References
| Module | MetasoundEngine |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundAssetSubsystem.h |
| Include | #include "MetasoundAssetSubsystem.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundAssetSubsystem.cpp |
virtual void AddAssetReferences
&40;
FMetasoundAssetBase & InAssetBase
&41;
Remarks
Adds missing assets using the provided asset's local reference class cache. Used to prime system from asset attempting to register prior to asset scan being complete.