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API > API/Plugins > API/Plugins/MetasoundEditor > API/Plugins/MetasoundEditor/UMetaSoundEditorSubsystem
References
| Module | MetasoundEditor |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorSubsystem.h |
| Include | #include "MetasoundEditorSubsystem.h" |
UFUNCTION (BlueprintCallable, Category="Audio|MetaSound|Builder|Editor",
Meta=(WorldContext="Parent", ExpandEnumAsExecs="OutResult"))
UPARAM
(
DisplayName
)
Remarks
Build the given builder to a MetaSound asset
Parameters
| Name | Description |
|---|---|
| Author | Sets the author on the given builder's document. |
| AssetName | Name of the asset to build. |
| PackagePath | Path of package to build asset to. |
| TemplateSoundWave | SoundWave settings such as attenuation, modulation, and sound class will be copied from the optional TemplateSoundWave. For preset builders, TemplateSoundWave will override the template values from the referenced asset. |