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API > API/Plugins > API/Plugins/MetasoundEditor > API/Plugins/MetasoundEditor/UMetaSoundEditorSubsystem
References
| Module | MetasoundEditor |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorSubsystem.h |
| Include | #include "MetasoundEditorSubsystem.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Private/MetasoundEditorSubsystem.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Audio&124;MetaSound&124;Builder&124;Editor",
Meta&61;&40;ExpandEnumAsExecs&61;"OutResult"&41;&41;
void SetNodeLocation
&40;
UMetaSoundBuilderBase &42; InBuilder,
const FMetaSoundNodeHandle & InNode,
const FVector2D & InLocation,
EMetaSoundBuilderResult & OutResult
&41;
Remarks
Sets the visual location to InLocation of a given node InNode of a given builder's document.