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API > API/Plugins > API/Plugins/MetasoundEditor > API/Plugins/MetasoundEditor/UMetaSoundEditorSubsystem > API/Plugins/MetasoundEditor/UMetaSoundEditorSubsystem/SetFocusedPage
References
| Module | MetasoundEditor |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorSubsystem.h |
| Include | #include "MetasoundEditorSubsystem.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Private/MetasoundEditorSubsystem.cpp |
bool SetFocusedPage
(
UMetaSoundBuilderBase & Builder,
const FGuid & InPageID,
bool bOpenEditor,
bool bPostTransaction
) const
Remarks
If the given PageID is implemented on the provided builder, sets the focused page of the provided builder to the associated page and sets the audition target page to the provided ID. If the given builder has an asset editor open, optionally opens or brings that editor's associated PageID into user focus. Returns whether or not the audition page was set to the provided focus page.