Navigation
API > API/Plugins > API/Plugins/MetasoundEditor > API/Plugins/MetasoundEditor/UMetaSoundEditorSubsystem
References
| Module | MetasoundEditor |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorSubsystem.h |
| Include | #include "MetasoundEditorSubsystem.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Private/MetasoundEditorSubsystem.cpp |
bool BindMemberMetadata
(
FMetaSoundFrontendDocumentBuilder & Builder,
UMetasoundEditorGraphMember & InMember,
TSubclassOf < UMetasoundEditorGraphMemberDefaultLiteral > LiteralClass,
UMetasoundEditorGraphMemberDefaultLiteral * TemplateObject
)
Remarks
Binds literal editor Metadata to the given member. If the literal already exists, adds literal reference to given member (asserts that existing literal is of similar subclass provided). If it does not exist, or an optional template object is provided, metadata is generated then bound. Returns true if new literal metadata was generated, false if not. Asserts if bind failed.