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API > API/Plugins > API/Plugins/MetasoundEditor > API/Plugins/MetasoundEditor/IMetasoundEditorModule
References
| Module | MetasoundEditor |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorModule.h |
| Include | #include "MetasoundEditorModule.h" |
void PrimeAssetRegistryAsync&40;&41;
Remarks
Primes MetaSound assets, effectively loading the asset asynchronously (if not already loaded) & registers them if not already registered with the MetaSound Class Registry.