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Struct for storing information about near and far plane for depth data.
| Name | FMetaHumanViewportClientDepthData |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanToolkit/Public/MetaHumanEditorViewportClient.h |
| Include Path | #include "MetaHumanEditorViewportClient.h" |
Syntax
struct FMetaHumanViewportClientDepthData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMetaHumanViewportClientDepthData
(
float InNear, |
MetaHumanEditorViewportClient.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DepthRangeNear | TRange< float > | Valid range for near value | MetaHumanEditorViewportClient.h | |
| Far | float | Far plane value | MetaHumanEditorViewportClient.h | |
| Near | float | Near plane value | MetaHumanEditorViewportClient.h | |
| NearFarDelta | float | Minimal allowed difference between far and near value | MetaHumanEditorViewportClient.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float GetFar() |
MetaHumanEditorViewportClient.h | ||
float GetNear() |
MetaHumanEditorViewportClient.h | ||
TRange< float > GetRangeFar() |
MetaHumanEditorViewportClient.h | ||
TRange< float > GetRangeNear() |
MetaHumanEditorViewportClient.h | ||
void SetFar
(
float InValue |
MetaHumanEditorViewportClient.h | ||
void SetNear
(
float InValue |
MetaHumanEditorViewportClient.h |