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A helper class to manage the command lists in the AB view environments. It is basically a container for two distinct FUICommandList objects with helper functions to bind commands using a single function call. This can be passed around by value as the internals are just pointers
| Name | FMetaHumanABCommandList |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanToolkit/Public/MetaHumanABCommandList.h |
| Include Path | #include "MetaHumanABCommandList.h" |
Syntax
class FMetaHumanABCommandList
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMetaHumanABCommandList() |
MetaHumanABCommandList.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CommandListA | TSharedPtr< FUICommandList > | Command list associated with view A | MetaHumanABCommandList.h | |
| CommandListB | TSharedPtr< FUICommandList > | Command list associated with view B | MetaHumanABCommandList.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedPtr< FUICommandList > GetCommandList
(
EABImageViewMode InViewMode |
Gets the command list for a view mode | MetaHumanABCommandList.h | |
void MapAction
(
TSharedPtr< FUICommandInfo > InCommand, |
Maps the given member functions to each command list so they are called with the appropriate EABImageViewMode enum. | MetaHumanABCommandList.h |