Navigation
API > API/Plugins > API/Plugins/MetaHumanSDKRuntime > API/Plugins/MetaHumanSDKRuntime/UMetaHumanComponentBase
References
| Module | MetaHumanSDKRuntime |
| Header | /Engine/Plugins/Experimental/MetaHuman/MetaHumanSDK/Source/MetaHumanSDKRuntime/Public/MetaHumanComponentBase.h |
| Include | #include "MetaHumanComponentBase.h" |
| Source | /Engine/Plugins/Experimental/MetaHuman/MetaHumanSDK/Source/MetaHumanSDKRuntime/Private/MetaHumanComponentBase.cpp |
TMap < FName , int32 , TInlineSetAllocator < 16 > > CreateComponentNameToIndexMap
(
const TInlineComponentArray< USkeletalMeshComponent *, 5 > & SkelMeshComponents
) const
Remarks
Create a map to fastly access the components by name.