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A collection of Rules which make up a verification test for a class of MetaHuman asset compatibility, for example groom compatibility, clothing compatibility, animation compatibility etc.
| Name | UMetaHumanVerificationRuleCollection |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanSDK/Source/MetaHumanSDKEditor/Public/Verification/MetaHumanVerificationRuleCollection.h |
| Include Path | #include "Verification/MetaHumanVerificationRuleCollection.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UMetaHumanVerificationRuleCollection : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMetaHumanVerificationRuleCollection
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Rules | TArray< TObjectPtr< UMetaHumanVerificationRuleBase > > | Verification/MetaHumanVerificationRuleCollection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddVerificationRule
(
UMetaHumanVerificationRuleBase* Rule |
Adds a rule to this collection | Verification/MetaHumanVerificationRuleCollection.h |
|
UMetaHumanAssetReport * ApplyAllRules
(
const UObject* Target, |
Runs all registered rules against the Target. Compiles the results in OutReport. | Verification/MetaHumanVerificationRuleCollection.h |
|